

I also enjoyed unlocking some of the more obscure characters from the DC canon – I’m sure not many people are exactly champing at the bit to play as Etrigan or The Question, but it’s great that those more obscure characters get to share the stage with the likes of Superman and Wonder Woman. There are also options to explore the Hall of Justice and Hall of Doom, which are super fun for a DC fan like myself.

We’re sort of left to figure that stuff out for ourselves, which is actually not such a bad thing accidentally stumbling on a mission that recreates an old Adam West Batman TV show episode was fantastic. Play When the story missions are finished, there’s loads more to do here, including plenty of other mission-style content.
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The best new addition to the system is that you can now load specific checkpoints of missions for Free Play it makes finding all those little secrets so much more convenient. It definitely helps break up the action, which otherwise might get old quickly due to the simplistic attacks, and celebrates a larger roster of DC favorites. You may be playing as Batman and Robin one moment, and then Green Lantern and Martian Manhunter the next.

To ensure constant variety, Lego Batman 3 uses the same format as Lego Marvel, where different playable characters drop in and out of the missions at each checkpoint. It’s not as strong or as focused a story as in either Lego Marvel or Lego Batman 2, but it manages to keep the interest high through most of the 10 hours or so it took to finish it. Without giving too much away, Batman and the rest of the Justice League have to team up with the likes of Lex Luthor, the Joker, and the rest of the Legion of Doom to bring him down, and sort out some trouble with the various Lantern Corps. Picking up from the end of Lego Batman 2, the villain Braniac drives most of the fun but scattered plot in Lego Batman 3.
